The simulation focuses on rolling without slipping, which is the way your tires usually roll when you drive a bike or a car. The simulation shows four different views of rolling - a key to the first three views is that we can look at rolling without slipping as a combination of pure translation (just moving right) and pure rotation, in a way similar to how we looked at projectile motion, as a combination of the horizontal and vertical motions.
Simulation first posted on 7-20-2018. Written by Andrew Duffy
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